GridBound
GridBound - Our entry for the GMTK Game Jam 2026
How to Play
Your goal is simple: reach the exit before you run out of moves.
Every time you move, your remaining moves decrease by 1, so plan your route carefully. Collect Sunflowers to restore moves, find Keys to unlock doors, use Teleporters to reach new areas, and take advantage of Push Blocks that slide you in a direction without consuming additional moves. Watch out for deadly traps, especially those that switch between safe and dangerous states, and think ahead before making every move.
Control: WASD or ARROW KEYS
CREDITS:
Programmer: Yanji Games
frankuwil [https://frankuwil.itch.io/] - Pixel artist
Jake [https://jake52.itch.io/] - SFX artist
Sol Roach [https://pro.imdb.com/name/nm8901358/public/?ref_=nm_menu_shr] - Music Composer
Programming language: C
| Updated | 1 day ago |
| Published | 5 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Yanji Games |
| Genre | Puzzle |
| Tags | 16-bit, 2D, Cute, Game Maker's Toolkit Jam, Indie, No AI, Retro, Top-Down |
| Content | No generative AI was used |





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